The pulse laser is a two or three pronged burst laser, similar to the twin laser in previous titles.įalchion β: This ship's weapons are variations on well known themes. The round laser, the most unusual weapon presented in this game, fires concentric rings of laser origination. This ship has two different kinds of lasers available: round and pulse. Its missile, the spread bomb, is a carry-over from Gradius II: Gofer's Ambition. ![]() Jade Knight: Eponymously, every weapon this ship has is tinted green, including the options. This feature is only available in this edition in its series. On the easier difficulties, the more troublesome boss attacks are removed and the number of enemies on-screen is reduced.Īt the near end of the eighth stage starting from the second loop of the game play, a Core Warship is added.Ī player can rearrange the items in the power meter. The difficulty level can also be adjusted from 'easiest' up to 'hardest', for a total of nine difficulty levels including the boss rush. There are two new types of shield: 'Guard', which attaches to the top and bottom of the craft and renders the player immune to physical obstacle collisions and 'Limit', which gives complete invulnerability and lasts for three seconds. These power-ups are permanent until the player is destroyed, even if he switches between the Double and Laser powerups. ![]() Missile, Double, and Laser weapons can be additionally powered up one level, a feature from the MSX Gradius games (the powerup bar even resembles the one from the MSX games). The player can select from four ships instead of a broad range of several weapon configurations like from Gradius III. Laser, the Reduce size shield, option types, are all items that have been removed in the transition from Gradius III: From Legend to Myth to this title. Moreover, several changes were made on the weapons system. However, two new ships are made available whose weapon configurations are new to the series. The core gameplay of Gradius Gaiden remains relatively unchanged.
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